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RPG Framework - Updates

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RPG Framework

Eggy RPG extension focused on stability, UX improvements and user-requested quality-of-life features
v1.7.34.03 Gaming FREE Last updated Aug 22, 2026
RPG Framework
Extension for Eggy RPG This product extends the base product shown here.
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RPG Framework 1.7.34.03

Framework 1.7.3.03 is a lightweight maintenance update for Eggy RPG 1.7.3.

This release improves Player Appearance management and World location customisation while retaining the existing Framework interface improvements.

Player Appearances can now be updated and saved correctly from the Admin CP. Existing player appearance assignments are also handled more reliably when appearances are changed or disabled.

World location names such as Eggy Town Square can now be renamed correctly, with generated Travel labels and related RPG wording following the updated location name where appropriate.

This update also retains the existing Travel, Exit, mobile and constrained viewport improvements included with Framework 1.7.3.02.
  • Fixed Player Appearance saving
  • Improved Player Appearance assignment handling
  • Fixed custom World location names
  • Updated generated Travel labels when locations are renamed
  • Updated related legacy location wording
  • Retained Framework 1.7.3.02 Travel, Exit, mobile and viewport improvements

RPG Framework 1.7.3.02

Initial RPG Framework 1.7.3 release for Eggy RPG 1.7.3.

This framework extension introduces stability and user-experience improvements based on feedback from RPG users.

This release adds:

• Customisable RPG page title – the RPG administrator can configure the page title displayed within the Eggy RPG interface to use their own chosen branding.

• RPG Exit button – a dedicated Exit button is now displayed in the upper-right of the RPG interface, giving players a clear and immediate way to leave the game.

Framework releases focus on improving stability, usability and quality-of-life aspects of Eggy RPG without unnecessarily changing the existing gameplay experience.

Changes
{"New features":["Repositioned Travel control into the RPG header for quicker desktop and laptop access","Added compact Nearby Enemies information to the World location header","Nearby enemy display shows enemy artwork, names and levels","Travel chooser provides destination requirements, Gold\/Energy costs and locked-state information"],"Improvements":["Reduced unnecessary vertical space used by Travel and Nearby Enemies information","Improved World-screen information hierarchy on desktop and laptop displays","Limited the compact Nearby Enemies presentation to two visible enemy types","Preserved the existing full Travel and Nearby Enemies presentation on mobile devices","Improved World-screen usability on smaller laptop and constrained-height displays","That screenshot is exactly the visual result those changes were intended to produce."],"Bug fixes":["Fixed inefficient positioning of Travel information within the World interface","Fixed redundant Nearby Enemies presentation taking unnecessary space in the World layout","Improved visibility and accessibility of World navigation controls on constrained displays"],"Compatibility changes":["Improved compatibility with desktop and laptop screens with limited width or height","Improved responsive handling across desktop, laptop and mobile viewports","Preserves the existing Eggy RPG mobile World, workspace and chat layouts"]}
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